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 Game developers take note

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PostSubject: Game developers take note   Thu Nov 27, 2014 11:40 am

This is how you make it up to your customers for releasing a bug-ridden game.

http://www.wired.co.uk/news/archive/2014-11/27/assassins-apology

Respect, Ubisoft.

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Game developers take note   Fri Nov 28, 2014 9:15 pm

Oh wow Ubisoft...you actually done a decent thing 0.0
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PostSubject: Re: Game developers take note   Fri Dec 05, 2014 9:10 am

AzureSparkle wrote:
Oh wow Ubisoft...you actually done a decent thing 0.0

Clearly, this is either a dream or an omen. Razz
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PostSubject: Re: Game developers take note   Sat Dec 06, 2014 11:09 pm

Really, you can't think of any?

The Tom Clancy franchises (Splinter Cell, Ghost Recon, etc.), Assassin's Creed, Beyond Good & Evil, Prince of Persia, Brothers in Arms, Call of Juarez, Driver, Far Cry...

Ubisoft has made some of the most well-known games in the world and you can't think of any?

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Game developers take note   Tue Dec 09, 2014 4:04 am

I think it's still worth noting that Ubisoft made everyone who got the preview copy to sign a contract to not say anything about the game until a certain number of hours after its release.

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PostSubject: Re: Game developers take note   Tue Dec 09, 2014 9:59 am

Mass Distraction wrote:
I think it's still worth noting that Ubisoft made everyone who got the preview copy to sign a contract to not say anything about the game until a certain number of hours after its release.
Embargoes on unreleased games are nothing new. Besides, preview copies are themselves incomplete and not intended for final judgement. But considering that this all has to do with the finished retail version of the game, I'm not sure how it's relevant.

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Game developers take note   Wed Dec 10, 2014 1:24 am

Ghost Leader wrote:
Mass Distraction wrote:
I think it's still worth noting that Ubisoft made everyone who got the preview copy to sign a contract to not say anything about the game until a certain number of hours after its release.
Embargoes on unreleased games are nothing new. Besides, preview copies are themselves incomplete and not intended for final judgement. But considering that this all has to do with the finished retail version of the game, I'm not sure how it's relevant.
Reviewers review games despite them being preview copies. The thing is, they extended the silence on the game a few hours after the release to assure sales. Had people known how buggy it was beforehand sales would have suffered. Obvious but still a totally dick move.

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PostSubject: Re: Game developers take note   Sun Dec 14, 2014 11:04 pm

Yeah i saw that the other day and thought it was a really classy move! I always liked Ubisoft despite what others say, i just hope the Division is all it's cracked up to be! Rainbow six Siege looks really good too!
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