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 Biohazard Alert Mod for GTA: SA

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PostSubject: Biohazard Alert Mod for GTA: SA   Fri Dec 26, 2008 4:45 am


Firstly, I'm NOT the originator of this mod, so all credit goes to the team doing it. But since I'm not a frequenter of the ModDB community, I don't know any specific team member names to mention here.

Anyhow, I've known about this for a while and will occasionally check in on it now and then, and it seems they've released a beta.

http://www.moddb.com/mods/gta-biohazard-alert/news/biohazard-alert-remake-released

(pasted from the mod description)
Quote :
Grand Theft Auto BioHazard Alert its a Total Conversion for Grand Theft Auto San Andreas that convert SA in a survival horror game based in Resident Evil Movies games. You will be able to play as some Resident Evil characters like Ada Wong, Leon Kennedy, Carlos Olivera (movie), and so on. And see some Resident Evil game-play elements like Zombies, Monsters, B.O.W experiments converting GTA San Andreas in an Arcade Horror Total Conversion called BioHazard Alert.

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Fri Dec 26, 2008 9:46 am

I dont think this should go here, and if i remember somebody already posted it somewhere

And creators are Maggots Projects

Ill lave it here for admins to decide where to move
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Fri Dec 26, 2008 11:04 am

I think I saw it in youtube any pictures ?

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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Fri Dec 26, 2008 2:22 pm

Down wrote:
I think I saw it in youtube any pictures ?

Yeah u did but i think this board is meant only for RE mods...
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Fri Dec 26, 2008 6:08 pm

Well, I would think that it relates to Resident Evil enough to qualify here, but if the admins think otherwise and delete this topic, no big deal I guess. I just thought some of you here would be interested in it.

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 2:10 am

I plan to get the PC version of GTA: SA specifically for this and one other mod.

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PerseusRad wrote:
halestride wrote:

PerseusRad wrote:
There are Fireworks outside, but I can't see them very well.

then go outside.

thats crazy talk
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 3:44 am

this is a good mod for GTA




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PostSubject: this is a good mod for GTA   Mon Dec 29, 2008 6:38 am

thats funny XD
i like the top view
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 9:55 am

I really think this topic should be moved to another board... These are mods for GTA not RE
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 11:43 am

frodomir wrote:
I really think this topic should be moved to another board... These are mods for GTA not RE

but they are about RE still
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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 3:37 pm

well yea but is GTA so its more like gta mod

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PostSubject: Re: Biohazard Alert Mod for GTA: SA   Mon Dec 29, 2008 4:58 pm

Down wrote:
well yea but is GTA so its more like gta mod

thats what im pointing on... this board is for mods for RE games, not other games
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PostSubject: install   Sat Aug 07, 2010 7:19 pm

i downloaded the mod you know

it says : Instalation:
Put dohertyhome.IPL to ...\GtaSanAndreas\Data\Maps\SF
Put GD1.cs to your cleo library
Run gta.dat from ...\GtaSanAndreas\Data with notepad and there where is Splash loadsc2 (IPL DATA\MAPS....) write IPL DATA\MAPS\SF\dohertyhome.IPL and save.

Thats all-have a good fun ;P

GD1.cs to your cleo library,can't find cleo library

plz help,it lookss so awesome

remember : badguys end up in vulcano's
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